package stud.mpgame.network;

import flash.utils.IDataInput;
import flash.utils.IDataOutput;

import stud.mpgame.network.Message;

/**
 * ...
 * @author Timofeev
 */

/*abstract*/ class UserObject {
    
    private function new() {}
    
    public function readExternal(input:IDataInput, message:Message):Void {}
    
    public function writeExternal(output:IDataOutput, message:Message):Void {}    
    
}